![]() ![]() ![]() It follows a generally accepted light attack, heavy attack, dodge roll system you see in many of these games. Everything else just didn’t seem effective or felt like a waste of time.Ĭombat in Nier is pretty clunky as a whole, really. Because of this I tended to stick with the big lance projectile and the smashing fist ability because of its wide hit area. You actually get a number of different attack spells in the game with differing various effects (that most are faithfully recreated in Automata) and you can charge them up for much bigger stacked damage, but its recharge rate is slow, and aiming your shot can be finicky so more than likely you might overcharge your shot more than you want to while you are trying to aim. I think hearing a lot of major voice actors in this one helped me to really like this cast.īlew my mind to realize Kaine is also Rise Kujikawa. Weiss functions similarly to the little support bot of Automata which you can use to rain magical attacks on baddies and unload bigger attack spells. In playing the original Nier I can see that many of the combat mechanics that the new one featured, did originate here. Unfortunately for this review, I played Nier: Automata first which was developed competently by Platinum Games who are kings of making the hacky slashy combat. ![]() Kaine is our bad ass action girl who is probably the most foulmouthed woman I’ve ever heard in a game, but if you play through her back story you learn that despite her past she’s actually pretty awesome. Emil is our somewhat tragic child hero who is burdened with terrible power and a cost of it, and Kaine who…. Weiss plays kind of a posh know it all, but is actually helpful and kind of sweet. Nier kind of operates as the good-guy-grump dad, always looking out for everyone. Nier is the protagonist you control, but you actually get a number of support characters that follow you along for the duration of the game, and it’s a pretty interesting mix of characters. Sidequesting helps and the banter is nice, but it felt unnecessary. So I clearly doesn’t have any mandatory function needed to complete the game. I couldn’t tell you why this is here outside of a distraction because I honestly played through the entirety of the game not even remembering that it was there. There is also a farming mechanic to the game to where you can take things back to your home in the starting village and grow various crops. You sometimes will get a little banter between the characters during or after completion of the quests which is nice for story context. However unlike Nier: Automata, these quests really are just for rewards of money or xp to power up your character. Many of these come from the main town, but there is questing among the locations. Many of them come from the village inhabitants that you come across as you play. The story generally plods along with one specific marked story quest at a time, so if you want to barrel through the games narrative, you can do so with little hindrance.īut there are a number of side quests for you do as you play along the game. Nier is a fantasy action-adventure in a somewhat open world. Please forgive me in advance, since I will probably draw a number of comparisons to Automata throughout the review. It’s a little strange to come back to Nier after the greater half of a decade, but I loved Nier: Automata that much that I felt if I was going to give this series its honest diligence, I had to go back. ![]()
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